I docked and undocked from the ring a few times. I was docking to the jump ring with a connector and merge block to my combat ship inside the zone and then jumping out to hunt other players at strong signals far away. They only thing I was doing different yesterday was using the jump ring. We are going to try and move each of the grids out of the zone today and see if they are causing the issue. So we do not have excessive pcu in one location. The small ship is probably a few hundred pcu. The utility ships are about 4000 pcu and the jump ring is about 1000 pcu. The station and combat ship are about 7500 pcu. Also a small grid landing gear locked to one of the utility ships. And a jump ring that is a static grid inside the zone but not docked or touching the station or asteroid. It has my combat ship which is docked to the station with connector only and the one we were using to move in and out of the zone with to test respawning. It has two utility ships that are docked to the station with connectors only. The safe zone has a static station that is embedded into an asteroid. So something about the zone or the grids inside the zone is causing the issue. I have to log out of windows or restart the computer. Sometimes when it crashes, it locks up my computer and freezes on the MOD screen and I cannot access task manager or the task bar to shut down the game. However, when the ship is moved back into the zone or I try to respawn at another spawn point in the zone, it crashes to desktop once in message of the day screen. We tried outside of render range at a few hundred km, at 1.1km from the zone but in render range, and literally right outside the zone and I can respawn on the ship outside the zone. If I'm dead and he turns off all spawn points inside the zone I can spawn in a moon pod, no problem, no crash, which is nearby the zone or on my ship when it is outside the zone. I have confirmed this with the help of another player in my faction. The only time I crash to desktop when joining NA#2 is when I am in a cryo or try to spawn in my safe zone. I have cleared both shader cache and shader cache 2 with no change. I can log into NA#3 and 1 with no problems. Now I cannot join the server at all unless I don't spawn at my safe zone, see details below. It may be related or not but it would happen maybe once in a while but I could always just reload the game and it would log back in fine. The problem started yesterday but has happened very irregularly in the past but never to this extent. I am only having this problem on Keen NA#2 I have played regularly on this server for some time. I have over 8000 hours in SE and have been playing since a year after it first came out on steam so I know the game pretty well. I have 16 mgs of ram with xmp enabled running at 3200mhz. I am running an i5-10400 non overclocked cpu. I am now having this problem on Keen NA#2 server. It seems to always crash right as it's about to switch from displaying the loading splash screen to the game itself. This problem only occurs when joining, there's no random spontaneous CTDs or anything of the kind. I've re-attempted to join a few minutes later, after backing up the logs, and it went just fine. I've also submitted the dumps for the 01:20 CTD via the crash reporter built into SE when it asked me. NET runtime error at that time showed up in the application logs for windows. The only thing i can see is that there was a. It does not give me any message related to a driver crash in the system logs, and there is none of the display flickering usually associated with a graphics card crash. The system was idle for hours before i attempted to re-launch SE. There is no overclocking on my system, and the video card is not overheating. I did the local file integrity verification, no change. The same issue is happening with Keen CA #2, so i can assume it's not mod related. Here's what it gave me when i last tried to join my own dedicated server.
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